Computer Art

Art generated directly by computer algorithms and programs.

Photo Cubismo 1

Computer algorithmic art screen grab

This is the sixth entry in the series of algorithmic computer art. The artwork will open in a new browser window.

Internet Explorer 6 and earlier won't display this work correctly because it doesn't support transparent PNGs.

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Big Diagonals

Weave 2

This is the fifth entry in the series of algorithmic computer art. This one opens a new browser window.

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Big Diagonals

Weave 1

This is the fourth entry in the series of algorithmic computer art. This one opens a new browser window.

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Big Diagonals

Dotspace (new algorithmic computer art)

geometric algorithmic art

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This uses transparent PNGs so it can't be viewed properly on an older browser like Internet Explorer 6. Third in the new series of PHP/CSS/HTML alogorithmic art, this piece is recreated for your browser every few seconds according to the 'time per composition.' The new home page at buckart.com uses these dots. The dots come in just a few sizes and colors, but the background color is completely random.

Each browser is served individually, so each viewer gets a unique series of images.

Hiding (new algorithmic computer art)

Algorithmic computer art using HTML, CSS, PHP and images

This is the second work in the new series. This one introduces randomized text and clips of images.

The first few times there may be a delay while images are downloaded.

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Computer Art

In the late '70s I became interested in computers as a means to create the art of the future, and as a way of achieving my goal of creating works that united music and visuals in one medium. My first computer art work was a short program written in BASIC on a Commodore VIC 20 in 1980. It was an infinite loop that generated music and graphics randomly so that the loop would go on forever, following a pattern but never repeating.

Infinite Color Landscape (new algorithmic computer art)

preview Click here and relax as the work changes every few seconds.

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